Previs · Real-time · Live content

Nicholas Davis

I turn direction into shippable visuals, Fortnite Item Shop surfaces, Twitch campaign previs, and hands-on Unreal work. Dive into each project below.

Fornite

Delivered Fortnite Item Shop artwork and promotional surfaces with a production-ready pipeline across Unreal, Photoshop, and Perforce.

Twitch

Built Twitch campaign previs to validate composition, camera language, and lighting before final production and client delivery.

Personal

A curated selection of personal work across worldbuilding, cinematic storytelling, and technical experimentation in real-time workflows.