This project was my first endeavor using Unreal Engine, and it was focused on creating a forest landscape using randomly generated trees and grass. This project aimed to explore the capabilities of Unreal Engine's built-in tools for generating foliage and to learn how to create a believable forest environment. I used the randomization features of the engine to create a variety of trees and grass that added realism and diversity to the landscape. It was a challenging but rewarding experience to work on my first project with an unreal engine.

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Space Western

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Invisible Cities